Gideros uses Luau!

If you’re looking a mobile app development framework that uses Lua, then you got the answer. Furthermore, Gideros uses Luau.

You can read more about the Luau APIs here.
https://wiki.gideros.rocks/index.php/Lua_API

I was interested on how Luau became Gideros’s choice, so I did some digging. They have their own lore written down.

https://wiki.gideros.rocks/index.php/Latest_Luau#:~:text=In%202019%2C%20we%20decided%20to,the%20most%20optimal%20long%2Dterm.

While the article mentions how the team came to work on Luau, it was still ambiguous on whether or not they are strongly associated to Roblox.


While observing Gideros, I found some interesting similarities and ideas.

You can experiment with shaders via Luau.
You can compile for Xbox One.
The usages hits a lot like home… or, I mean, OOP in general?
Native Code Generation is obviously Roblox.

It’s a resource Roblox developers who’s looking forward to work outside of the Roblox ecosystem could take advantage of. You would have to learn new concepts, but you won’t have to learn a new language or ways to substitute for only on Luau features.

I’ve been knowing some projects other than Roblox have been using Luau, but they were pretty obscure.

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